Ingot molds drop bars out of the bottom on their own
Bars no longer get thrown up into the furnace, and F is no longer needed to collect them. Blocked bars wait in the trough; the short stub stays for the next firing; F is optional upkeep (clean, chip slag, rake). Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -72,7 +72,7 @@ const PIECES = [
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{ id: 'dock', name: 'Trade dock', kind: 'machine', bw: 6, bh: 4, cost: [], hidden: true, fixed: true,
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desc: 'Owned by the claim office. Anything that drops through the grate in its floor is sold on the spot. Build walls around it to funnel more in.' },
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{ id: 'ingotmold', name: 'Ingot mold', kind: 'mold', mold: 'ingot', variants: 'wall',
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desc: 'A long trough. Pour molten metal in, let it set, press F: it snaps into bars of 8 grains, up to 3.' },
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desc: 'A long trough. Pour molten metal in: bars of 8 grains drop out of the bottom when set, up to 3. Leave one open block below it; a belt under that carries them off. F cleans the trough, chips off slag and rakes the furnace grate.' },
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{ id: 'bitmold', name: 'Bit mold', kind: 'mold', mold: 'bit', variants: 'wall',
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desc: 'A drill-bit-shaped cavity. Cast a harder metal in it to upgrade your drill.' },
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{ id: 'tankmold', name: 'Tank mold', kind: 'mold', mold: 'tank', variants: 'wall',
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@@ -86,8 +86,7 @@ const WHEEL_K = 0.32, ENGINE_K = 40;
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const MOLDS = {
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ingot: {
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// one long trough: metal runs along it and sets level; knocking it out
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// snaps the ingot into bars of 8 grains each
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// one long trough: metal sets level and drops bars of 8 grains below
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name: 'Ingot mold', rows: [
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'................',
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'#oooooooooooooo#',
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