Ping: veins fade outward in the order found, faster; recharge arc with the drill (t75)

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
2026-10-27 17:23:25 -04:00
co-authored by Claude Opus 5.5
parent 29eee51e35
commit f4ca1cae57
3 changed files with 34 additions and 12 deletions
+3 -2
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@@ -8,8 +8,9 @@ open or not verified. Keep each entry short; the git history has the details.
- 10 s recharge (`PING_RECHARGE`, `pingWait`) with a drill panel chip. `pingImage` draws veins in
their lit colour (base + per-grain noise) with a lighter rim; the ring is dimmer; up to 60 glints
per ping flash as the ring passes. Files: `src/ui/actions.js`, `src/ui/selection-panels.js`,
`src/render/overlays.js`. Tests: full suite with --browser passed. The ring and glints were not
per ping flash as the ring passes. Follow-up: veins fade by distance (lit 1.2 s, fade 0.8 s,
drawn in 6 alpha bands) and `drawPingRecharge` shows an arc around the bot with the drill. Files: `src/ui/actions.js`, `src/ui/selection-panels.js`,
`src/render/overlays.js`, `src/ui/loop.js`. Tests: full suite with --browser passed. The ring and glints were not
caught in a screenshot (they finish before the frame is taken).
## 2026-10-27: bag counted things its list didn't show (Claude Code)