Name box in the New world panel (t10)

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
2026-10-24 01:19:25 -04:00
co-authored by Claude Opus 5.5
parent 40d9647b73
commit edd9cdf940
9 changed files with 52 additions and 12 deletions
+3 -3
View File
@@ -370,9 +370,9 @@ The title screen art.
- functions: buildTitleCells, drawTitle
- variables: FONT5, TITLE
### src/ui/saves.js (177 lines)
### src/ui/saves.js (178 lines)
Saves in IndexedDB, world files (export / import) and the blueprint library.
- functions: newWorldId, worldWrite, listWorlds, putWorldEntry, worldNewest, deleteWorld, renameWorld, migrateWorlds, saveWorld, newestSave, b64FromBytes, bytesFromB64, gz, exportWorld, importWorldFile, libLoad, libSave, bpEncode, bpValid, bpDecode
- functions: newWorldId, worldWrite, listWorlds, putWorldEntry, worldNewest, deleteWorld, cleanWorldName, renameWorld, migrateWorlds, saveWorld, newestSave, b64FromBytes, bytesFromB64, gz, exportWorld, importWorldFile, libLoad, libSave, bpEncode, bpValid, bpDecode
- variables: DB, worldIdTime, worldIdCounter, worldWrites
### src/ui/session.js (125 lines)
@@ -431,7 +431,7 @@ Previews drawn under the cursor: build ghosts, drill aim and pulses, selections,
Events from the simulation (emit) turned into sounds, toasts and cards.
- functions: drainEvents
### src/ui/loop.js (119 lines)
### src/ui/loop.js (126 lines)
The frame loop and boot.
- functions: scanVisible, frame, boot
- variables: lastT, acc, lastRender, frameMs, simMs, fpsSm, ambientT