Lake banks slope down to the water instead of ending in a cliff (t96)

Digging basins to the lower rim left a 9-18 grain vertical cliff on each lake's high side
(owner screenshots, seed 766733). From each edge inward the ground now falls at most 0.7 grains
a column and is never raised above the natural surface. New no-cliff check in t_lakes.js;
world hashes re-baselined (shallow ore: 2 cells changed, on a lake bank).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
2026-10-29 20:00:48 -04:00
co-authored by Claude Opus 5.5
parent 80668a4baf
commit e3e01a84b1
6 changed files with 37 additions and 11 deletions
+4
View File
@@ -607,6 +607,10 @@ above, including:
and each lake's half-width is capped so its edge stays 80 grains from spawn (and the dock).
Lakes are smaller and lower: about 180-250 grains wide instead of 250-330, 5-15 grains
lower. The random draws keep their order.
Dug to the lower rim, the high side ended in a vertical cliff as tall as the gap between the
rims (15-18 grains on seeds 766733, 7, 42; owner screenshots). From each edge inward the
ground may now fall at most 0.7 grains a column and is never raised above the natural
surface, so the high side is a sloped bank down to the water.
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