Several worlds: a Worlds list with load, rename and delete; old save migrates to World 1

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
2026-10-24 00:20:18 -04:00
co-authored by Claude Opus 5.5
parent 9df161046d
commit dc873ecb8b
11 changed files with 274 additions and 35 deletions
+7 -7
View File
@@ -369,16 +369,16 @@ The title screen art.
- functions: buildTitleCells, drawTitle
- variables: FONT5, TITLE
### src/ui/saves.js (106 lines)
### src/ui/saves.js (177 lines)
Saves in IndexedDB, world files (export / import) and the blueprint library.
- functions: saveWorld, newestSave, b64FromBytes, bytesFromB64, gz, exportWorld, importWorldFile, libLoad, libSave, bpEncode, bpValid, bpDecode
- variables: DB
- functions: newWorldId, worldWrite, listWorlds, putWorldEntry, worldNewest, deleteWorld, renameWorld, migrateWorlds, saveWorld, newestSave, b64FromBytes, bytesFromB64, gz, exportWorld, importWorldFile, libLoad, libSave, bpEncode, bpValid, bpDecode
- variables: DB, worldIdTime, worldIdCounter, worldWrites
### src/ui/session.js (87 lines)
### src/ui/session.js (122 lines)
Starting, loading and quitting a game; modal dialogs; the pause menu.
- functions: showLoading, enterGame, startNewWorld, startFromSave, quitToTitle, refreshContinue, anyModal, openModal, closeModal, closeAllModals, topModal, dialog, openPause
- functions: showLoading, enterGame, startNewWorld, startFromSave, quitToTitle, refreshContinue, anyModal, openModal, closeModal, closeAllModals, topModal, dialog, openPause, renderWorlds
### src/ui/settings.js (116 lines)
### src/ui/settings.js (122 lines)
The settings screen.
- functions: openSettings, renderSettings, applySettings, toggleFullscreen, confirmWipe
- variables: SET_TABS, setTab
@@ -430,7 +430,7 @@ Previews drawn under the cursor: build ghosts, drill aim and pulses, selections,
Events from the simulation (emit) turned into sounds, toasts and cards.
- functions: drainEvents
### src/ui/loop.js (117 lines)
### src/ui/loop.js (119 lines)
The frame loop and boot.
- functions: scanVisible, frame, boot
- variables: lastT, acc, lastRender, frameMs, simMs, fpsSm, ambientT