F on an ingot mold does nothing and says nothing
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -179,7 +179,7 @@ check('loose junk never overlaps a dropped bar', under('SAND') === 1 && run('!ma
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for (const state of ['empty', 'short', 'flawed', 'ready', 'filling']) {
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ingot(); run(`molds[0].state = "${state}"; setCell(molds[0].cavs[0][0], SAND, 30, 0); EV.length = 0;`);
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msg = run('interactAt(molds[0].x + 1, molds[0].y + 1)');
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check(`F does nothing to a ${state} ingot mold and makes no sound`, /empty themselves/.test(msg) && cavCount(0, run('SAND')) === 1 && run('EV.length === 0 && bagTotal === 0 && ents.length === 0'));
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check(`F does nothing to a ${state} ingot mold and says nothing`, msg === '' && cavCount(0, run('SAND')) === 1 && run('EV.length === 0 && bagTotal === 0 && ents.length === 0'));
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}
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fresh();
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run('addMold("ingot", 30, 20, BARCU, true); molds[0].cavs[0].slice(0, 20).forEach(i => setCell(i, COPPER, 30, F_CAST)); removeMold(molds[0]);');
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