Vacuum: pick up what you click, blow out what's in hand (t20)
A drag takes only the material it starts on (Shift: everything). The blow selection is the hand: click or Q/E for one material, Ctrl+click for a mix. Empty materials leave the hand, an empty hand blows nothing, and a pickup fills an empty hand. Removes the pick-up marks and the F vacuum menu. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -27,7 +27,7 @@ function startNewWorld(seed, w, h, name = '') {
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GAME.playTime = 0; GAME.clip = null; GAME.paste = false; GAME.selDrag = null; GAME.tool = 0; GAME.blow.clear(); GAME.wallMat = RSTONE; GAME.filterCfg = { m: [], inv: 0 }; GAME.pieceIdx = 0;
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showLoading(false);
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enterGame();
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showCard({ kind: 'Welcome', title: 'The dig site', body: ['Fly with WASD. The Drill (1) breaks rock loose. The Vacuum (2) picks up everything, or only what you mark in its menu (F). Right click blows materials back out.', 'You owe $20,000 on this claim. Sell what you dig and make at the trade dock next to you: anything that drops through its grate is paid for on the spot, and buyers post orders that pay far more. Every tip lives in the notebook (N).'], hold: 1.8 });
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showCard({ kind: 'Welcome', title: 'The dig site', body: ['Fly with WASD. The Drill (1) breaks rock loose. The Vacuum (2) picks up what you click. Right click blows what is in hand. Click or Q/E in the bag chooses the hand; Ctrl+click mixes, Shift takes or blows everything.', 'You owe $20,000 on this claim. Sell what you dig and make at the trade dock next to you: anything that drops through its grate is paid for on the spot, and buyers post orders that pay far more. Every tip lives in the notebook (N).'], hold: 1.8 });
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await saveWorld('auto');
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} catch (e) { showLoading(false); toast('Could not create a world. Browser storage is unavailable.'); }
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}, 30);
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