Fog of war reveals the ground around the bot through rock (t17)

Also: board rule to write tasks from chat in our own words, task
descriptions rewritten that way, and a note on lost web-board descriptions.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
2026-10-24 12:29:08 -04:00
co-authored by Claude Opus 5.5
parent a95f664f7d
commit b4245871ae
11 changed files with 74 additions and 8 deletions
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## Context
- (owner's answers, 2026-10-24) What bothers you about the vacuum now? "Too many modes". Direction: "F opens a vacuum menu (Recommended)": F with the vacuum opens a dialog like the wall menu: one tile per material with Pick up and Blow toggles. The ⬇/⬆ buttons leave the bag rows. Pick-up modes shrink to two: Everything, or Only marked.
- The vacuum still has too many modes. Replace them with a menu on F, like the wall menu, where each material has a Pick up and a Blow toggle. Take the ⬇/⬆ buttons off the bag rows. Pick-up has only two states: everything when nothing is marked, or only the marked materials.
## Subtasks
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- [x] Text, tests and screenshots up
- [x] shift to blow all
report: Shift + right click (while not flying) blows an even mix of everything loose in the bag; bars are left out. What you've chosen to blow doesn't change.
- [x] Ctrl+click bag items to select several for vac and blow (owner, in chat)
- [x] Ctrl+click bag items to select several for pick-up and blow
report: Ctrl+click a bag name adds it to (or takes it out of) what you blow; Ctrl+right-click does the same for pick-up. Plain click still blows only that one.
- [x] Compact the F menu: one line per item (owner, in chat)
- [x] Compact the F menu: one line per item
report: One row per material: swatch, name, count, a ⬇ and a ⬆ button under Pick up / Blow headings.
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---
id: t17
status: Review
order: 0
priority: P3
created: 2026-10-24
updated: 2026-10-24T16:29:07Z
title: fog of war changes
report: |
(agent) The bot now sees into the ground around it, through rock: about 20 grains in every
direction, fully clear, with a soft edge over the last few grains. It moves with the bot and
stays revealed afterwards, like the rest of the fog. Line of sight down tunnels and into caves
works as before (out to 48 grains).
To check: start or load a world, dig down, and look at the ore and caves showing in the rock
around the bot as you go.
---
## Context
- Fog of war only reveals open areas the bot can see into, so you can't tell what's in the ground around you or where to dig. Also reveal the ground around the bot, through rock, out to about 20 grains with a soft edge. Ground revealed this way looks fully clear, the same as ground seen in the open.
## Subtasks
- [x] Reveal ground within about 20 grains of the bot, through rock, with a soft edge
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## Context
- (owner's answers, 2026-10-24) The description typed in kandown was lost. Chosen: "Bag rows light up" (while Shift is held, or while blowing everything, every row that will be blown lights up in the bag) and "Card shows it while Shift is held" (the Blow out line reads "Everything · mix of N" and the swatches by the cursor show the whole mix, before you click).
- Show what Shift + right click will blow before you click. While Shift is held with the Vacuum, or while blowing everything, every bag row that will be blown lights up, the card's Blow out line reads "Everything · mix of N", and the swatches by the cursor show the whole mix.
## Subtasks