Served with isolation headers; start-screen capability notices; tests on the real GPU (t88 phase 1)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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"""Capability detection, title warnings and the future startup gate."""
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from pathlib import Path
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import sys
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sys.path.insert(0, str(Path(__file__).resolve().parent.parent / 'tools'))
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from use_venv import ensure_playwright
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ensure_playwright()
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from browser import capabilities, consume_gpu_option, launch
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consume_gpu_option()
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for case in ['native', 'absent', 'null', 'reject', 'firefox', 'required']:
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with launch() as (_, page, url):
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errors = []
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page.on('pageerror', lambda e: errors.append(str(e)))
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if case != 'native':
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gpu = 'undefined' if case == 'absent' else "{requestAdapter: async () => null}"
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if case == 'reject': gpu = "{requestAdapter: async () => {throw new Error('adapter denied')}}"
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page.add_init_script(f"Object.defineProperty(navigator, 'gpu', {{value: {gpu}}});")
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page.add_init_script("Object.defineProperty(self, 'crossOriginIsolated', {value: false});")
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if case == 'firefox':
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page.add_init_script("Object.defineProperty(navigator, 'userAgent', {value: 'Firefox/157.0'});")
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if case == 'required':
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def require(route):
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response = route.fetch()
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route.fulfill(response=response, body=response.text().replace(
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'const REQUIRE_GPU_AND_THREADS = false;', 'const REQUIRE_GPU_AND_THREADS = true;'))
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page.route('**/index.html', require)
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page.goto(url)
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caps = capabilities(page)
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page.wait_for_function("!$('title').hidden")
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if case == 'native':
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assert caps['isolated']
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assert page.locator('#cap-notice').is_hidden() == caps['webgpu']
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else:
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assert not caps['webgpu'] and caps['adapterInfo'] is None
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notice = page.inner_text('#cap-notice')
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assert 'python3 tools/serve.py' in notice and "opened from a file it can't" in notice
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assert ('Firefox Nightly' in notice and 'dom.webgpu.enabled' in notice) if case == 'firefox' else 'Chrome or Edge' in notice
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if case == 'required':
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assert not page.evaluate('canStartGame()')
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page.evaluate('startNewWorld(424242, 512, 384)')
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assert not page.evaluate('GAME.running || GAME.loading')
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assert not page.evaluate('startFromSave({})')
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else:
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assert page.evaluate('canStartGame()')
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if case == 'absent':
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Path('shots').mkdir(exist_ok=True)
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page.screenshot(path='shots/t88-p1-notice.png')
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page.evaluate("SET.look='pixel'; startNewWorld(424242, 512, 384)")
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page.wait_for_function('GAME.running && !GAME.loading', timeout=60000)
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assert not errors, errors
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print(f'PASS capabilities: {case}')
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