Fog of war: underground is black until the bot has seen it (t8)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -311,5 +311,6 @@ function generateWorld(seedIn, w, h, onProgress) {
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seen = new Uint8Array(NMAT); ledger = {};
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stats.dug = stats.moved = stats.placed = stats.ignitions = stats.cast = stats.bars = 0;
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EV.length = 0;
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fogInit(); fogLook(bot.x + bot.w / 2, bot.y + bot.h / 2);
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if (onProgress) onProgress(1);
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}
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