Liquids in the bag can be blown out without the Flask (t103)
This commit is contained in:
+1
-1
@@ -35,6 +35,6 @@ function bagMaterials() {
|
||||
}
|
||||
function blowList() { return [...GAME.blow].filter(m => bag[m] > 0); }
|
||||
// Shift + right click: an even mix of everything loose in the bag (bars never mix)
|
||||
function blowAllList() { return bagMaterials().filter(m => PH[m] !== PH_ITEM && (PH[m] !== PH_LIQUID || player.flask)); }
|
||||
function blowAllList() { return bagMaterials().filter(m => PH[m] !== PH_ITEM); }
|
||||
function blowingAll() { return toolId() === 'vacuum' && (GAME.rmb ? !GAME.rmbConsumed && GAME.blowAll : modShift()); }
|
||||
function piece() { return PIECES[GAME.pieceIdx]; }
|
||||
|
||||
Reference in New Issue
Block a user