Vacuum menu on F replaces the pick-up modes (t16)
Pick-up takes everything unless something is marked; F with the Vacuum (when nothing in reach can be used) or the card chips open a menu with pick-up and blow toggles per material. The bag rows lose their buttons. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
+1
-1
@@ -17,7 +17,7 @@ ticks(run, 30);
|
||||
const got = run('toolVacuum(120, 104, 6, m => m === RSTONE).got');
|
||||
check('vacuum picks only the filtered material', run('bag[RSTONE]') > 0 && run('bag[COAL]') === 0, `${run('bag[RSTONE]')} rubble, ${run('bag[COAL]')} coal`);
|
||||
run('toolVacuum(102, 98, 4, m => true)');
|
||||
check('vacuum everything mode picks coal', run('bag[COAL]') > 0, run('bag[COAL]'));
|
||||
check('unfiltered vacuum picks coal', run('bag[COAL]') > 0, run('bag[COAL]'));
|
||||
// 3. drop: grains fall
|
||||
const c0 = run('bag[COAL]');
|
||||
run('bot.x = 100; bot.y = 60;');
|
||||
|
||||
Reference in New Issue
Block a user