Dice button picks a random seed in the new-world dialog (t100)

This commit is contained in:
2026-10-29 22:14:40 -04:00
parent de6d2c1b33
commit 974e5a6272
9 changed files with 154 additions and 7 deletions
+5
View File
@@ -301,6 +301,11 @@ input.text { background: var(--soot-0); border: 1px solid var(--soot-4); border-
.newworld label { display: flex; flex-direction: column; gap: 4px; font-size: 0.86em; color: var(--ash); }
.newworld select, .newworld input { background: var(--soot-0); border: 1px solid var(--soot-4); border-radius: 4px; padding: 6px 8px; color: var(--bone); }
.newworld label:first-child { grid-column: 1 / -1; }
.seed-field { display: flex; flex-direction: column; gap: 4px; color: var(--ash); font-size: 0.86em; }
.seed-field label { font-size: inherit; }
.seed-row { display: flex; gap: 4px; }
.seed-row input { min-width: 0; width: 100%; }
.seed-row .btn { padding: 2px 8px; font-size: 1.4em; }
.newworld .full { grid-column: 1 / -1; }
.tfoot { text-align: center; color: var(--ash-dim); font-size: 0.82em; font-family: var(--font-mono); }
#loading { position: fixed; inset: 0; z-index: 30; display: grid; place-items: center; background: rgba(11, 9, 8, 0.86); }