Dice button picks a random seed in the new-world dialog (t100)
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@@ -94,6 +94,10 @@ screenshots go to `shots/t72-{retrace,escape,open}.png`.
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## Browser tests
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- `python3 test/t_seed.py` checks the new-world seed field: typed and pasted text,
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real text dragging, clamping at 4294967295, zero and empty seeds, keyboard dice
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activation, automatic/custom names and real generation with seed zero. Both-look
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screenshots of the dice and limit hint go to `shots/t100-{pixel,smooth}.png`.
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- They need the `.venv` from README.md → Develop; plain `python3` switches to it on its own.
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- `test/play.py` (about 2.5 minutes) builds a world through the title screen and plays it with real
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input. It checks the tools, building, copy/cut/paste, undo, the build menu, filters, pipes,
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