Dice button picks a random seed in the new-world dialog (t100)
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@@ -644,3 +644,9 @@ above, including:
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requires fully explored space and prefers up on equal distances. A 256-point trail records
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every four grains without per-tick allocations; loading rebuilds it from the bot position.
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Searches happen only on burial, capped at 440 nudge and 256 trail probes per escape episode.
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- **New-world seed controls (t100, 2026-10-29).** The owner asked for a dice icon beside
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the seed and numeric validation matching the internal limit. Keep only digits and clamp
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above 4294967295 with a nearby hint. Zero is a seed; empty means random on Generate.
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The dice uses the same six-digit random rule as the initial field and refreshes the
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automatic camp name while preserving a name the player typed.
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