Vacuum menu on F replaces the pick-up modes (t16)

Pick-up takes everything unless something is marked; F with the Vacuum
(when nothing in reach can be used) or the card chips open a menu with
pick-up and blow toggles per material. The bag rows lose their buttons.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
2026-10-24 02:28:56 -04:00
co-authored by Claude Opus 5.5
parent 6d2fe2fdf6
commit 95b5eeb99d
17 changed files with 177 additions and 125 deletions
+1 -3
View File
@@ -39,13 +39,11 @@ const BAG_ORDER = [BARAU, BARAG, BARBZ, BARBS, BARST, BARFE, BARCU, BARSN, BARZN
function loadCollect() { try { const a = JSON.parse(localStorage.getItem('deepgrain.collect') || '[]'); return new Set(a.filter(m => m > 0 && m < NMAT && BAGOK[m])); } catch (e) { return new Set(); } }
const GAME = {
running: false, paused: false, tool: 0, blow: new Set(), wallMat: RSTONE, filterCfg: { m: [], inv: 0 }, pieceIdx: 0, pieceDir: {},
brush: [3, 2, 0, 0, 0], collect: loadCollect(), tipsOpen: new Set(), cards: [], vacFilter: 0, vacLocked: false, rmbConsumed: false, rmbSeen: new Set(), lookHold: { x: 0, y: 0 },
brush: [3, 2, 0, 0, 0], collect: loadCollect(), tipsOpen: new Set(), cards: [], vacFilter: 0, rmbConsumed: false, rmbSeen: new Set(), lookHold: { x: 0, y: 0 },
paste: false, selDrag: null, rmbRec: null, dragDir: -1, replaceShown: false, clip: null, drag: null, aim: { x: 0, y: 0 }, mouse: { x: 0, y: 0, in: false },
lmb: false, rmb: false, drillW: 1, drillTune: 0, lastDug: 0, padRun: 0, status: '', statusKind: 'err', statusT: 0, usingPad: false, padAim: { x: 12, y: 0 },
lastAutosave: 0, playTime: 0, lastHud: 0, worldId: '', worldName: '',
};
try { GAME.pickMode = localStorage.getItem('deepgrain.pickMode'); } catch (e) { /* storage unavailable */ }
if (!['first', 'marked', 'all'].includes(GAME.pickMode)) GAME.pickMode = GAME.collect.size ? 'marked' : 'first';
const keys = new Set();
let hudDirty = true;