Fog of war: unexplored is black, fades ease into it with no stepped rim (t17)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -28,10 +28,10 @@ immediately from the bot.
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## Drawing and setting
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Both looks and the thermal lens sample fog bilinearly. Partial values get stable per-grain
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noise of about ±40, clamped to 1–255, to break up stepped edges. Unseen and fully seen
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grains are unchanged. Seen grains use the usual drawing;
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unseen grains use the out-of-world colour and smooth-look buffers, hiding their shapes.
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Both looks and the thermal lens sample fog bilinearly. Partly seen grains darken toward black
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along a smoothstep curve, with stable per-grain noise (up to about ±38 mid-fade, none at either
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end) to break up the half-resolution steps. Fully seen grains use the usual drawing; unseen
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grains are pure black (as is everything off the map) in both looks, hiding their shapes.
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Partial values dim foreground, background and trees. Bloom sources need at least 128;
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bars, flyers, rain and particles need at least 64. Hover info and the cursor label say
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only “Unexplored” below 64.
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