diff --git a/docs/DESIGN.md b/docs/DESIGN.md index 4bf8db1..1268b85 100644 --- a/docs/DESIGN.md +++ b/docs/DESIGN.md @@ -481,6 +481,11 @@ above, including: doesn't need to fill a rectangle for belts, conveyors and the like. Belts, filters, screw conveyors, shafts, pipes, pumps and outlets (`lineOnly()`) always draw a line, Shift or not, and a diagonal belt drag stays sloped. Walls, grates and gates still Shift-fill. +- **The dev console ships in every build (t66, 2026-10-27).** The owner is happy for players to + experiment and play their own way, so the console isn't hidden behind a dev build. Turning it + on warns first that the save will be marked, and the mark stays with the world; any future + achievements won't unlock in a marked world. Besides money, items and upgrades it may have + game speed and other things just for fun. ## Ideas not built yet diff --git a/docs/agent-log.md b/docs/agent-log.md index aa9c82c..a98c2ae 100644 --- a/docs/agent-log.md +++ b/docs/agent-log.md @@ -4,6 +4,13 @@ What agents have done, newest first. Add an entry for every piece of work: the d note or request it was for, what changed, the files touched, the tests run, and anything left open or not verified. Keep each entry short; the git history has the details. +## 2026-10-27: t66 dev console in every build (Claude Code) + +- Owner decision: the console ships in production too, with a warning when it's turned on that + the save gets marked (and future achievements won't unlock). Recorded in `docs/DESIGN.md`; + t66 gained subtasks for the warning, the save mark, and game speed and fun controls. No code + changed. + ## 2026-10-27: t66 dev console added to Todo (Claude Code) - Owner request: a dev console to add money, items and upgrades quickly for testing. Subtasks