Multi-core simulation: grain movement and heat across a worker pool (t88 phase 3)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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+3
-3
@@ -23,7 +23,7 @@ with launch(viewport={'width':960,'height':600}) as (_,pg,url):
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assert startup['warm']>=0
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print('PASS both looks submit behind loading screen; first visible frame ms',startup)
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pg.add_script_tag(path=str(root/'tools/perf-scenes.js'))
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pg.evaluate("perfScene('factory',1024,640); SET.look='pixel'; SET.zoom=2;resizeRender();snapCamera();drawWorld();")
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pg.evaluate("async()=>{perfScene('factory',1024,640);await startThreads();simPool.force=true;SET.look='pixel';SET.zoom=2;resizeRender();snapCamera();drawWorld();}")
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result=pg.evaluate('''async () => {
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const results=[];
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for(let n=0;n<240;n++) {
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@@ -35,9 +35,9 @@ with launch(viewport={'width':960,'height':600}) as (_,pg,url):
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}
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}
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drawWorld();await gpuCheckUploads();
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drawWorld();return {checked:results,cleanCells:GPU.uploadCells};
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drawWorld();return {checked:results,cleanCells:GPU.uploadCells,workers:simPool.workers.length,active:simPool.activeMax};
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}''')
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assert min(result['checked'])>1000 and result['cleanCells']==0,result
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assert min(result['checked'])>1000 and result['cleanCells']==0 and result['workers']>0 and result['active']>0,result
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print('PASS busy ticks, heat, fog, scrolling, both looks: GPU bytes equal full CPU data; clean frame uploads no world cells',result)
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parity=pg.evaluate("""async()=>{
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const results=[];
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