Multi-core simulation: grain movement and heat across a worker pool (t88 phase 3)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -68,6 +68,7 @@ async function gpuRecover(message) {
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}
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// Submit both looks behind the loading screen, including their first real bindings.
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async function gpuWarmWorld() {
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await startThreads();
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buildSky(); resizeRender(); snapCamera();
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const look = SET.look, started = performance.now();
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try {
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