Backlog: merge related tasks into four and rewrite them
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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id: t21
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status: Backlog
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order: 3
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priority: P3
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created: 2026-10-24
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updated: 2026-10-24T23:26:09Z
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title: Code health: refactor, speed up and test the physics
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## Context
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- The code has grown fast. Clean it up and make it faster without changing how the game plays, and give the physics a full test pass, starting with water: water running off the edge of the world never seems to run out (it may only be slow; find out, and fix it if it really doesn't). (Merged from t24 water fixes.)
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## Subtasks
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- [ ] Remove duplicated code and split the largest modules into smaller files
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- [ ] Profile the simulation and rendering on a Huge world and speed up the slowest parts
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- [ ] A full test pass over water physics in every situation (pools, flows, falls off the world edge, pumps and pipes, freezing and boiling); fix what is wrong
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- [ ] The same kind of pass over sand, molten metal and gases where tests are thin
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- [ ] Fix issues found along the way, and test every piece of gameplay the changes touch
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