Keep the task board, notes and agent instructions out of the repo
They stay on the owner's machine: .kandown/, tasks/, docs/kandown.md, NOTES.md, CLAUDE.md and AGENTS.md are ignored, and the README and project map say so. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -6,5 +6,10 @@ node_modules/
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.DS_Store
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.DS_Store
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.venv/
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.venv/
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# kandown web app: one 6.5 MB file that `kandown init` / `kandown update` regenerate
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# kept on this machine only: the kandown task board, the old notes inbox and agent instructions
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.kandown/kandown.html
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.kandown/
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tasks/
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docs/kandown.md
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NOTES.md
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CLAUDE.md
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AGENTS.md
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@@ -60,9 +60,6 @@ The source is small JavaScript files with no dependencies or bundler:
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## Documents
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## Documents
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- `AGENTS.md` / `CLAUDE.md`: how coding agents work on this project.
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- `tasks/`: the to-do list, a [kandown](https://kandown.dev) board (`kandown` opens it; see
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`docs/kandown.md`).
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- `docs/PROJECT_MAP.md`: where everything is.
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- `docs/PROJECT_MAP.md`: where everything is.
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- `docs/DESIGN.md`: what the game is meant to be, and the decisions made.
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- `docs/DESIGN.md`: what the game is meant to be, and the decisions made.
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- `docs/TESTING.md`: tests, screenshots and pitfalls.
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- `docs/TESTING.md`: tests, screenshots and pitfalls.
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+2
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@@ -8,8 +8,8 @@ top part by hand when the structure changes.
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## Layout
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## Layout
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```
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```
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AGENTS.md, CLAUDE.md instructions for coding agents
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AGENTS.md, CLAUDE.md instructions for coding agents (local only, not in git)
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tasks/, .kandown/ the owner's to-do list: a kandown board (docs/kandown.md)
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tasks/, .kandown/ the owner's to-do list: a kandown board (docs/kandown.md; local only, not in git)
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build.py joins src/ into dist/index.html (one self-contained page)
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build.py joins src/ into dist/index.html (one self-contained page)
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src/manifest.json the build order: simulation files, then browser files
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src/manifest.json the build order: simulation files, then browser files
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src/shell.html page markup (HUD, menus, dialogs); CSS and JS are put in at the markers
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src/shell.html page markup (HUD, menus, dialogs); CSS and JS are put in at the markers
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