Resonance ping: right click with the drill lights up nearby veins through fog (t50)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -4,6 +4,16 @@ What agents have done, newest first. Add an entry for every piece of work: the d
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note or request it was for, what changed, the files touched, the tests run, and anything left
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open or not verified. Keep each entry short; the git history has the details.
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## 2026-10-27: t50 resonance ping (Claude Code)
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- Right click with the drill: `firePing` (`src/ui/actions.js`) calls `resonancePing` (`src/sim/drill.js`),
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which lists natural vein cells (coal seam and the six ore veins) within 3x the bit's reach.
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`drawPing` (`src/render/overlays.js`) draws an echo ring and the veins inside it over fog, from
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a one-time offscreen image (one clipped drawImage per frame), fading over 4.5 s. 3 s recharge.
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- Files: `src/sim/drill.js`, `src/ui/actions.js`, `src/render/overlays.js`, `src/ui/loop.js`,
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`src/ui/notebook.js`, `src/ui/selection-panels.js`, `test/t_drill.js`, `docs/PROJECT_MAP.md`.
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- Tests: 4 checks in `test/t_drill.js`; `python3 test/run_all.py --browser` all passed.
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## 2026-10-27: t64 build range about the screen; out-of-range replace ghosts (Claude Code)
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- `setBuildRange`/`inBuildRange` in `src/sim/tools.js`: the UI sets the view box each frame
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