Cooled magma is ordinary rock: visible in the smooth look and drillable
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -517,6 +517,10 @@ above, including:
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and warned about before it happens (a glow near the limit). A heat-resistant screw comes later
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as an upgrade. Prompted by a long vertical screw that seemed to leak for no reason while it
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carried hot rubble.
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- **Melts that cool loose are ordinary rock (2026-10-27).** Magma poured from the bag became an
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invisible, undrillable basalt the game treated as built. Now any melt except metal and glass
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cools into natural rock wherever it came from, and any solid no block, mold or machine owns can
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be drilled, so nothing can get permanently stuck in the world.
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## Ideas not built yet
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@@ -4,6 +4,19 @@ What agents have done, newest first. Add an entry for every piece of work: the d
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note or request it was for, what changed, the files touched, the tests run, and anything left
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open or not verified. Keep each entry short; the git history has the details.
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## 2026-10-27: cooled magma visible and drillable (Claude Code)
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- Owner report: bag magma in a brick box left invisible basalt that couldn't be picked up,
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drilled or built on; melted screws left similar bits. Cause: melts froze into non-natural
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rock unless the liquid was natural, the drill only breaks natural rock, and the smooth look's
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terrain field skipped non-natural solids.
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- `src/sim/heat.js`: non-metal, non-glass melts freeze into natural rock; bag water into natural
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ice. `src/sim/drill.js`: `crumbly` no longer needs F_NAT; `builtCell` protects slope corner cells.
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`src/render/world.js`: the terrain field covers any terrain-class solid without a block or
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machine. Note: the bot still passes through old stuck basalt until it is drilled (it only
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collides with natural solids).
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- Tests: 7 checks in `test/t_drill.js`; `python3 test/run_all.py --browser` all passed.
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## 2026-10-27: t67 phase 4, "doesn't connect" marks (Claude Code)
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- `nearMiss(bx, by, end, planned)` in `src/sim/joins.js`: an end with no join that would join
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