Waste rock pays: richer granite and basalt grinding, bulk rock orders (t3)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -69,7 +69,7 @@ function renderMarketTab(body) {
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+ `<div><div class="k">Earned in total</div><div class="v">${fmtMoney(earned)}</div></div></div>`;
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if (debt > 0) h += `<div class="mkt-pay"><span class="note" style="margin:0 6px 0 0">Pay toward the claim:</span>${[1000, 5000].map(a => `<button class="btn" data-pay="${a}" ${money >= Math.min(a, debt) ? '' : 'disabled'}>${fmtMoney(Math.min(a, debt))}</button>`).join('')}<button class="btn primary" data-pay="all" ${money > 0 ? '' : 'disabled'}>All I can (${fmtMoney(Math.min(money, debt))})</button></div>`;
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else h += `<p class="note">The land is yours. Keep building: the ledger has bigger goals.</p>`;
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h += `<p class="note">Anything that drops through the trade dock's grate is sold on the spot, once it is cool enough to handle. Junk like dirt, rubble, ash and slag goes for nothing. Build walls around the dock to funnel more in.</p>`;
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h += `<p class="note">Anything that drops through the trade dock's grate is sold on the spot, once it is cool enough to handle. Junk like dirt, ash and slag goes for nothing. Rock you dig still sells, builders order it by the bagful, and a Grinder finds ore in it. Build walls around the dock to funnel more in.</p>`;
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h += `<p class="label grouphead">Orders · ${esc(STANDING[standing()])}</p>`;
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if (orders.length) {
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h += '<div class="orderlist">' + orders.map(o => `<div class="o"><span class="t"><span class="sw" style="display:inline-block;vertical-align:-2px;margin-right:6px;background:${rgbOf(o.m)}"></span>${esc(orderName(o))}</span><span class="pay">${fmtMoney(o.pay)}</span>`
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