Deeper is richer: about 4.7x the ore in a world, shallow layers unchanged (t3)

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
2026-10-24 17:30:51 -04:00
co-authored by Claude Opus 5.5
parent 1da33e3703
commit 26d17c2b1d
3 changed files with 56 additions and 8 deletions
+1 -1
View File
@@ -324,7 +324,7 @@ Weather: clouds from steam, rain and snow, and the world water count.
simTick: one simulation step, in order.
- functions: simTick
### src/sim/worldgen.js (316 lines)
### src/sim/worldgen.js (322 lines)
World generation: noise, layers, ores, caves, water, trees, and clearing tiny hard specks.
- functions: makeNoise, fbm, clearHardSpecks, generateWorld
- variables: SPECK_MIN