WebGPU renderer complete: dirty uploads, default limits, legacy removed, WebGPU required, warm-up (t88 phase 2d)

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
2026-10-27 23:17:17 -04:00
co-authored by Claude Opus 5.5
parent 452b6aed32
commit 20963c776e
83 changed files with 776 additions and 1240 deletions
+4 -10
View File
@@ -41,13 +41,7 @@ async function perfRender(lighting, overlays) {
draw += perfLast.drawWorld / n;
for (const [key, value] of Object.entries(perfMarks)) marks[key] = (marks[key] || 0) + value / n;
}
let light = 0;
if (!R.gpuOn) {
for (let k = 0; k < 5; k++) computeLight();
const l0 = performance.now();
for (let k = 0; k < n; k++) computeLight();
light = (performance.now() - l0) / n;
}
const light = 0;
// Exercise the actual overlay calls and their arguments/conditions in frame().
PERF_MARKS = false;
for (let k = 0; k < 5; k++) frame(lastT + 1000 / 60);
@@ -57,7 +51,7 @@ async function perfRender(lighting, overlays) {
const frame_ms = (performance.now() - frameStart) / n;
// One completed timestamp sample for this configuration, outside the CPU measurements.
let gpu_ms = null;
if (R.gpuOn && GPU.queries) {
if (GPU.queries) {
await GPU.timingPromise;
PERF_MARKS = true; drawWorld();
await GPU.timingPromise;
@@ -66,7 +60,7 @@ async function perfRender(lighting, overlays) {
return { frame_ms, drawWorld_ms: draw, computeLight_ms: light, marks_ms: marks,
overlays: Object.fromEntries(Object.entries(data).map(([key, d]) => [key, { ms_per_frame: d.ms / n, calls: d.calls }])),
overlay_ms: Object.values(data).reduce((sum, d) => sum + d.ms / n, 0),
scale: R.gpuOn ? 1 : SM.scale, actual_look: SET.look, renderer: R.gpuOn ? 'webgpu' : 'legacy', override_cells: GPU.overrideCount || 0, gpu_ms };
scale: 1, actual_look: SET.look, renderer: 'webgpu', override_cells: GPU.overrideCount || 0, gpu_ms };
} finally { PERF_MARKS = false; }
}
function perfRun(seconds) {
@@ -84,7 +78,7 @@ function perfRun(seconds) {
requestAnimationFrame(frame);
setTimeout(() => {
window.__perfHalt(); PERF_FRAME = null; GAME.paused = true;
resolve({ samples, end: perfState(), scale: R.gpuOn ? 1 : SM.scale, actual_look: SET.look, renderer: R.gpuOn ? 'webgpu' : 'legacy', override_cells: GPU.overrideCount || 0, gpu_ms: R.gpuOn ? GPU.gpuMs : null });
resolve({ samples, end: perfState(), scale: 1, actual_look: SET.look, renderer: 'webgpu', override_cells: GPU.overrideCount || 0, gpu_ms: GPU.gpuMs });
}, seconds * 1000);
});
}