WebGPU renderer complete: dirty uploads, default limits, legacy removed, WebGPU required, warm-up (t88 phase 2d)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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-1
@@ -89,7 +89,8 @@ async function openNewClaim() {
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showLoading(true, 0.9, 'Saving');
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if (!await saveWorld('auto', true)) throw new Error('Save failed');
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showLoading(true, 1, 'Saving');
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showLoading(false); closeAllModals(); enterGame();
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await gpuWarmWorld();
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showLoading(false); closeAllModals(); enterGame(true);
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showCard({ kind: 'New claim', title: name, body: [`Claim ${n}. You owe ${fmtMoney(debt)} on this claim. Your money, bag, upgrades and what you’ve learned came along. Buildings stayed on the old claim.`], hold: 1.8 });
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return true;
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} catch (e) {
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