WebGPU renderer complete: dirty uploads, default limits, legacy removed, WebGPU required, warm-up (t88 phase 2d)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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A falling-sand factory game in the browser, in the style of Sandustry.
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WebGPU is required (Chrome or Edge with a supported graphics adapter). Both looks use WebGPU;
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there is no fallback renderer. Browsers without an adapter, including Firefox on Linux in our
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checks, show a notice on the start screen. Serve the page over HTTP as described below.
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Every grain of sand, ore, water and fire is simulated. You fly a small bot over a side-view
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world, dig with a resonance drill and vacuum up what breaks loose. You build furnaces from
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blocks, melt ore with coal and air, and cast the metal in molds. Then you sell bars, alloys and
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@@ -51,7 +55,8 @@ The controls are in the in-game notebook (N) under Controls. The basics:
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## Develop
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You need Node (tested with 22), Python 3, and Playwright for the browser tests and screenshots:
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You need Node (tested with 22), Python 3, and Playwright for the browser tests and screenshots.
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The golden-image tests also use ImageMagick (`magick`):
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```sh
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uv venv .venv
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