Fog of war reveals the ground around the bot through rock (t17)

Also: board rule to write tasks from chat in our own words, task
descriptions rewritten that way, and a note on lost web-board descriptions.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
2026-10-24 12:29:08 -04:00
co-authored by Claude Opus 5.5
parent ec687b8c6c
commit 1f56d27ded
6 changed files with 37 additions and 2 deletions
+2 -2
View File
@@ -221,10 +221,10 @@ World state: the per-cell typed arrays, alloc(), ambient temperature by depth, w
- functions: emit, bagCap, discover, alloc, depthU, depthY, computeAmbient, fillNoise, wakeXY, wakeHeatXY, wakeIdx, wakeHeatIdx
- variables: W, H, N, CW, CH, NCH, mat, temp, life, flags, stamp, part, mach, digp, noiseB, airS, netId, isPow, occ, surfY, dirtY, graniteY, basaltY, magmaY, roofY, AMB, worldSeed, surfBase, underD, shallowD, lapse, BW, BH, NB, blockP, blockV, ents, bgm, flyers, ghostBlocks, ghostMolds, awake, hot, hotLvl, tick, tickStamp, machines, molds, nets, pcells, powerDirty, beltL, beltR, tubeLists, brokenMachines, ghostMachines, ghostBlocked, EV, bot, bag, bagTotal, player, seen, ledger, stats
### src/sim/fog.js (35 lines)
### src/sim/fog.js (46 lines)
Exploration only: never changes grains or the random stream.
- functions: fogAlloc, fogMark, fogSeen, fogInit, fogLook, fogRevealAround, fogRevealAll
- variables: FOG, fog, FW, FH
- variables: FOG, FOG_SENSE, fog, FW, FH
### src/sim/cells.js (176 lines)
Cell helpers (setCell, move, enter) and the falling-sand movement of powders, liquids and gases (simMove).