New claims: open another claim once one is paid off, travel between them (t3)

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
2026-10-24 18:06:01 -04:00
co-authored by Claude Opus 5.5
parent 56c93ae135
commit 0b37e497eb
13 changed files with 320 additions and 38 deletions
+16
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@@ -232,6 +232,22 @@ above, including:
Items piling up under a block stay a thing to build around (a belt or an open drop), and the
Saw's text says so.
- **A world that lasts: deep ore, rock that pays, Huge worlds, new claims (t3, 2026-10-24).**
The owner found worlds small and quickly mined out, so the only way on was a new game. Keep the
bot and drill at today's pace and add more to find instead:
- Deeper is richer: ore gets more common the deeper you dig, about 4.7x the ore in a Medium
world (coal and copper ~5x, iron, zinc and tin ~4.5-5x, silver and gold ~3.4x, kept lower for
their price). The top quarter of the underground is unchanged; copper also forms in deep stone
and granite, coal in basalt, tin deeper. Lenses grow from lower noise thresholds only:
stretching the noise with depth sheared it into diagonal streaks.
- Waste rock pays: grinding granite and basalt finds about twice the ore, and builders order
granite and basalt rubble in bulk.
- A Huge size (6144 x 2048); saves are gzip-compressed (a Medium save went from 29 MB to 0.4 MB).
- New claims: once a claim is paid off, open another for $5,000 down and twice the last debt
($40,000, $80,000, ...). Money, bag, upgrades, discoveries, milestones and stats belong to the
career and come along; buildings stay on their claim and wait (they don't run) until you
travel back from the notebook's Claims page.
- **Clay bricks come from a Brick press (t28, 2026-10-24).** A hopper block like the Saw: every
8 clay lumps on top become a Green brick below, and a Green brick fires into a Brick above about
900°C (any fire). 2 Bricks build a brick wall block; builders order them. The owner found it odd