Same-row belt feed into an uphill low end draws as two capped ends (t67)

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
2026-10-27 14:30:02 -04:00
co-authored by Claude Opus 5.5
parent 45538cc18e
commit 02e338a46f
7 changed files with 45 additions and 44 deletions
+6
View File
@@ -500,6 +500,12 @@ above, including:
belt one block below an uphill belt's low end also feeds it. The owner first approved a rule
based only on shape, then found in testing that horizontal → uphill and vertical → diagonal
didn't join the way the other pieces did.
- **Warehouses replace the trade dock, eventually (t68, 2026-10-27).** The dock only exists to
get selling working for testing; the owner finds it unengaging. The plan: a warehouse at each
edge of the map, on indestructible ground, served by a road and trucks. Warehouses accept
loose grain as well as packaged goods (pallets, barrels or sacks from packaging machines).
Trucks matter to play, not just looks: what's waiting is collected when a truck comes, on its
schedule. How the player learns where the warehouses are is still open.
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