# Phase 2 status Phase 2 is complete. | Exit condition | Evidence | Status | |---|---|---| | Explicit native discovery | Manifest and approved Desktop Entry tests | Passed | | Normalization and durable identity | Game-record and move-preservation tests | Passed | | Search and ambiguity handling | Native adapter and CLI integration tests | Passed | | Dry-run planning | Typed launch-plan CLI test | Passed | | Launch execution | Owned `/usr/bin/printf` isolated integration test | Passed | | Logging | Private-mode, bounded, redacted stdout/stderr log tests | Passed | | Configuration | Defaults, validate, explain, safe edits, provenance, and launch-plan integration tests | Passed | | Failure handling | Malformed/non-UTF-8 input, traversal, symlinks, missing install, spawn, and non-zero exit tests | Passed | | Repository gates | `make check` | Passed | Real graphical-game execution is not required for this provider-independent native slice and would interrupt the active desktop session. The isolated process test exercises the same execution path without opening a window.